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Virtual Reality v/s Augmented Reality
Definition:
Augmented
reality: It
is a technology that superimposes a computer-generated image on a user's view
of the real world, thus providing a composite view. Augmented reality (or AR) lets
a user see the real-life environment right in front of him / her. One of the
most common examples of AR is the popular game Pokemon Go. It was released in
2016 and quickly became a huge sensation. In the game, players locate and
capture Pokemons that pop up in the real world, on the pavements, in a
fountain, even in your their houses.
Augmented reality (AR) is an enhanced
version of the real physical world that is achieved through the use of digital
visual elements, sound, or other sensory stimuli and delivered via technology.
It is a growing trend among companies involved in mobile computing and business
applications in particular. Amid the rise of data collection and analysis, one
of augmented reality’s primary goals is to highlight specific features of the physical
world, increase understanding of those features, and derive smart and
accessible insight that can be applied to real-world applications. Such big
data can help inform companies’ decision making and gain insight into consumer
spending habits, among others.
Different types of augmented reality (AR)
There are different types of augmented reality technology
that are proper for different types of tasks. The two main types of AR are:
Marker-based AR applications
are triggered by specific physical images (markers) captured by the camera to
position the digital content on top of it. A marker can be an object or a
visual such as logos, posters, or QR codes. The video below demonstrates a
marker-based AR. The business card acts as a marker for the AR application
which displays additional digital information after it encounters the card.
Markerless AR does not
depend on markers and lets users decide where to display the digital content.
Markerless AR applications rely on the camera, GPS, compass, and accelerometer
of the device to gather information about the environment.
There are also different types of markerless AR
technology:
Superimposition-based AR
detects the objects in the real world and partially or fully replaces their
original view.
Projection-based AR does
not need a display device as it projects light onto a surface to display
digital objects.
Location-based AR provides
augmentation in specific places. It uses the device’s GPS and compass to
position the virtual object at a point of interest. Pokemon GO mobile game is a
popular example that uses location-based AR.
Virtual
reality: Virtual
Reality (VR) involves computer-generated simulation of a three-dimensional
image or environment that can be interacted with in a seemingly real way by a
person using special electronic equipment, such as a helmet with a screen
inside or gloves fitted with sensors. That person becomes part of this virtual
world or is immersed within this environment and whilst there, is able to
manipulate objects or perform a series of actions.
Different Types of Virtual Reality
All
three types of VR, from non-immersive, semi-immersive, full immersive or a
mixture of them, are also referred to as extended reality (XR). Three types of
virtual reality experiences provide different levels of computer-generated
simulation.
The
three main VR categories are the following:
·
Non-Immersive
Virtual Reality: This
category is often overlooked as VR simply because it’s so common. Non-immersive
VR technology features a computer-generated virtual environment where the user
simultaneously remains aware and controlled by their physical environment.
Video games are a prime example of non-immersive VR.
·
Semi-Immersive
Virtual Reality: This
type of VR provides an experience partially based in a virtual environment.
This type of VR makes sense for educational and training purposes with
graphical computing and large projector systems, such as flight simulators for
pilot trainees.
·
Fully Immersive
Virtual Reality: Right
now, there are no completely immersive VR technologies, but advances are so
swift that they may be right around the corner. This type of VR generates the
most realistic simulation experience, from sight to sound to sometimes even
olfactory sensations. Car racing games are an example of immersive virtual
reality that gives the user the sensation of speed and driving skills.
Developed for gaming and other entertainment purposes, VR use in other sectors
is increasing.
·
The
virtual technology definition includes specific shared characteristics. Not
only immersive, they are also computer-generated, believable as
multidimensional experiences, and interactive.
Augmented Reality vs. Virtual Reality
Augmented reality and virtual reality
are often confused, so let’s clarify. Augmented reality uses the existing
real-world environment and puts virtual information—or even a virtual world—on
top of it to enhance the experience. For example, think of Pokémon Go, where
users are searching in their real-life neighborhoods for animated characters
that pop up on their phone or tablet. In the NFL, broadcasters use AR
technology to better analyze plays. In contrast, virtual reality immerses users
into an entirely different environment, typically a virtual one created and
rendered by computers. For example, virtual reality users may be immersed in an
animated scene or a digital environment. Virtual reality can also be used to
photograph an actual local location and embed it in a VR app. Through a virtual
reality headset, someone can walk around Italy as if they were actually there.
Uses
1.
AR
finds its uses in the Interior designing industry. It is used in visualizing
the final product even in the construction phase. One can choose their
favourite paint colour or select their desired furniture or wall hanging even
without buying it.
2.
One
of the prime sectors that have been impacted by AR in recent times is the
education sector. With the advent of AR technology, classroom learning has
become more entertaining and interesting.
3.
It
has become a significant component of the showbiz and entertainment industry.
AR technology is used in Television Broadcasting along with widescale uses in
entertainment programs, sports and computer games.
4.
AR
allows retailers to let their customers try products before buying them. For
instance, IKEA Place app lets customers to place furniture in desired places so
that they can visualize how the item will look in their homes.
5.
VR
can be used in the sector of architecture. It can render different levels of
detail that are important in early stages of the design. Architects can create
an immersive experience to visualize mass and space relationships. Other uses
can show how light will affect the proposed space, based on window placement.
6.
Aviation
sector also uses VR for training purposes. Realistic cockpits designed using VR
technology are used to train commercial pilots in training programs
incorporating live instruction with virtual flight.
7.
Journalism
is yet another sector touched by the VR technology. Immersive journalism allows
the first-person experience of events or situations described in documentary
films and news reports.
Advantages
of VR and AR
1.
One
of the major advantages of Augmented Reality is that it creates a unique digital
experience that blends the best of digital and physical worlds. It does not
require any complex and special equipment. Mainstream smartphones and mobile
apps are sufficient to experience Augmented Reality.
2.
AR
presents information in neatly summarized digital snippets. It saves the user
from having to process too much information to arrive at a conclusion.
3.
Augmented
reality helps in creating immersive training modules that do not need large
equipment and budget. AR-based tools help employees visualize and simulate
different scenarios for training purposes.
4.
Integrated
Visual Augmentation System (IVAS) is being developed by Microsoft in
partnership with the US Army to improve soldiers' situational awareness, comms,
battlefield navigation, and overall operational efficiency. IVAS integrates
Microsoft's HoloLens tech and features a heads-up display (HUD), thermal
imaging, interactive maps, and overhead compass. With it, soldiers can track
and share enemy positions across the board. It can also detect friendly,
neutral, and hostile targets. It allows you to see in the dark (night vision),
to see through smoke, and even peek around corners, thanks to multiple
front-facing head-mounted cameras. Soldiers can also look back and review ops
by watching a video game-like replay of their last operation, among many other
features.
5.
AR
increases efficiency and enable logistics companies to cut costs in warehousing
and transportation. AR-enabled devices can instruct human workers in a
warehouse by displaying shortest routes to a shelf and provide information
about items on the shelves.
6.
Virtual
reality technology is used in video games and user gets a feeling that he is in
another world. It improves his / her experience.
7.
The
VR technology makes users feel that they experience the real locations and
hearing the real sounds and seeing the real things. Many people have the
feeling to use more and more virtual reality technology.
8.
Virtual
reality gives a full and detailed view of a place. For example virtual reality
make tourism sites more interesting and easy. It gives the detailed view of a
place where you want to visit.
9.
Virtual
reality gives the chances to communicate with the people you don’t know in your
real life. It helps in forming the new connections.
Disadvantages of VR and AR
1.
One
of the major disadvantages of augmented reality is that it is based on the collection,
analysis and different types of data, particularly through the application of
large data chunks, thus raising concerns over privacy and security.
2.
AR
distorts the line between the real world and the digital world. Hence, another
drawback or disadvantage of augmented reality centers on possible dangers that
come from reality modification.
3.
High
cost is one of the major disadvantages of VR.
It's difficult for everyone to afford it. It is too expensive and people
who cannot afford it will be left out from using this technology.
4.
It
may have serious mental effects. The users of virtual reality at times get a
feeling of worthlessness. They feel that they are escaping from the real world
and sometimes this feeling is proved to be very dangerous for them.
5.
It
can cause addiction. The users get addicted to the virtual world and navigate
the non-virtual environment. This addiction can cause various health issues to
them.
Career
in VR and AR
A few years ago, if someone had thought
about having a career in VR or AR industries, then only the gaming sector would
have come to his mind. However, in recent times, with technological
advancements, the employment opportunities in the VR and AR field have also
grown and diversified. The number of jobs for developers who specialize in
creating immersive digital experiences is gaining momentum. As per the experts,
over 23 million jobs by 2023 will be created in the VR and AR sector. There may
be quite a few job openings for various skill levels: from entry-level
positions to senior-level jobs with high salaries and excellent benefits.
However, many technical skills are required to land a job in the AR and VR
sector. The first thing that one will need is a good understanding of 3D
graphics. One should know what stack, shaders, and APIs are.
Having good problem-solving skills is
also very essential. One need to solve problems using the knowledge gained from
your education and experience. One should be able to write efficient code in
any language of one’s choice. At last, one needs to articulate one’s ideas and
concepts well to engage effectively with all your clients in their respective
mediums of communication. Working in the VR/AR industry, one would be constantly
immersed in a creative environment that pushes him / her to explore his / her creative
limits.
Future
of VR and AR
In the future, VR AR developers would
look forward to discussing the potential of their collaboration. They will look
into getting a clear idea of how advanced machine learning algorithms and other
AI methodologies can aid the computers and other devices in visualizing things
and understanding them effectively. This will further lead to the emergence of
highly interactive workspaces and improved image recognition facilities.
In future it is possible that the VR and
AR industries join hands with automation industry. In the coming time, various
automotive industry leaders will embrace the idea of using the VR and AR technology
trends to redefine the way people move and travel in the form of voice
assistants, in-car AR, and more.
Faster network services in the future
will increase the pace of data transfer to the cloud, its processing, and
formation of a virtual image that will later deliver an enhanced virtual
experience to the consumers.
Summarizing it altogether, it can be
said that AR and VR technologies will touch other technological sectors and
improve the visual experience of the end users.
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